Last modify 25 January 2007. Please contact me FIRST! before using any photographs from this page.
Photographs | Scans | Screenshots
Back to the main Pyuuta page | Back to the main Tomy Tutor page
This unit uses 100V 60Hz current, for which step-down transformers are easily available (mine was $30 at Fry's). Although it will work on USA mains voltage, doing so is probably a straightforward way of diminishing the mean lifetime of the computer's power supply. Don't risk it.
The main unit (displayed above). Click the thumbnail for a larger view of
the unit (92K).
You can also see a closeup of the keys (89K).
In particular, note the "English SHIFT" key (lower left) and the "symbol
SHIFT" (to its right), and that most keys have three characters;
however, there is no support in the Pyuuta ROMs for lower case characters.
Interestingly, the hard plastic space bar is much wider, and the RT key
is made of the same hard plastic material as the space bar
instead of the Chiclet rubber of the Tutors.
Although the placement of characters seems bizarre to us in the States, the katakana are actually in a standard JIS keyboard layout.
The box has several screenshots of Tomy games and included GBASIC programs.
Click the thumbnail for a larger view (85K), or
look at all the enclosed items (48K).
The box says (freely translated), terebi ga yuuenchi ni
naru ([your] TV turns into an
amusement park). bijutsukan ni naru ([it] turns into an art
gallery). toshokan ni naru ([it] turns into a library). It is
roughly the same on both front and back.
Here is the underside of the unit. Click the thumbnail for a larger view (36K), or zoom in on the label (52K). The screws to remove the cover are on this side.
Let's open the unit up (click the thumbnail for a larger view [50K]). The red arrow indicates the RF modulator (Japanese NTSC), which may or may not be secured in your unit (in mine, it was taped). The blue arrows indicate the screws holding down the Faraday cage (next to the leftmost blue arrow is the keyboard cable slot; make sure you remove that ribbon *very* carefully). Also note the power LED cable, which should be carefully avoided (or make sure to note the polarity if you must disconnect it).
Put the keyboard to the side, undo the screws and remove the Faraday cage ...
... to expose the main board, shown in the thumbnail. The arrows indicate several notes of interest; the green arrow indicates the 9918ANL, which in this unit is covered with heat grease and contacts the Faraday cage. Do not try to wipe it off. The yellow arrow indicates the 9995NL CPU, the white arrow indicates the SN76489AN sound chip (in a different position than the Mk II or the American Tutor), the cyan arrow the power supply (here is a closeup of the power supply [46K]), and the purple arrow the power leads from the supply.
Click the thumbnail for a larger view (85K).
The red arrow indicates the single system ROM (here is a close-up [44K]). This ROM contains the Japanese GBASIC and GRAPHIC modes.
Some of my Japanese cartridges, including a boxed Traffic Jam, and several of the first generation Pyuuta cartridges advertised on the Pyuuta's box. Click the thumbnail for a larger view (48K).
Every cool Japanese kid would of course bring the Pyuuta to school to show it off -- but the really cool ones had the official Pyuuta case to do it in, complete with Pyuuta badge on the front. Click the thumbnail for a larger view (30K).
The interior. This was actually very well thought-out: besides the spot for the computer (fuzzed here on purpose to draw attention to the rest of it) there are nooks and crannies for just about everything, including cables, cartridges, joy controllers, a spot for the Pyuuta's cord and even a little niche for the RF switchbox! Don't believe that? Well, I scanned the insert and put it in the Scans section just to prove it. See below.
A scan of the front cover of the very complete manual (93K). It's much better written and more thorough than the American easel manual ... but unfortunately for most curious American users, it's in Japanese.
A scan of the manual section detailing the Pyuuta's multiple expansion options (36K). Intriguingly, there are several peripherals offered that I don't even think got as far as vapourware for the American Tutors. As the icons obviously show, printer interfaces, floppy disk controllers and even an RS-232 interface with an acoustic coupler were envisioned as options; compare this with the selection in the Purcell Pamphlet where inexplicably there is no Expansion Box offered for the Pyuuta, and likewise no coupler offered for the Tutor.
Obviously, note that all of the Pyuuta's peripheral options wound up being vapourware just like the Tutor's (save the joy controllers and tape recorder, of course).
As promised, a scan of the Pyuuta carrying case insert (30K). Look and see that I wasn't kidding: there's a spot for the RF switchbox too!
The Pyuuta OS is a schizophrenic beast, mostly in Japanese katakana, but occasionally in English. There is no hiragana or kanji support, not surprising in a little 16K computer of its day with its limited resolution, and even the katakana font isn't *that* great (but it works). There is no BASIC of any kind, and only the intriguing Japanese GBASIC variant, but the title screen is very similar, and the menu is identical (other than the language).
![[Pyuuta main screen.]](ss-pyuuta-main.jpg)
The Pyuuta title screen. Unlike the scrolling colour bars of the American
Tutor and Mk II, the original Pyuuta just draws them in place, and the
characters for Pyuuta slowly appear one by one. The screen very
politely tells you to
kii (w)o oshite kudasai (please press a key).
![[Pyuuta main menu.]](ss-pyuuta-menyuu.jpg)
The main menu (menyuu). GRAPHIC, "G-BASIC" and kaatorijji
(cartridge)
options are available. Just like the American Tutor, the menu has instructions:
down kii: kaasoru ga ugokimasu (down key: move the cursor),
RT kii: jikkoo shimasu (RT key: execute).
![[Pyuuta graphic mode and
character set.]](ss-pyuuta-char.jpg)
Graphics mode ("1rain 2shoku kakemasu" ["one line can display
two colours"]), and the Pyuuta character set and katakana.
![[Pyuuta sprite editing.]](ss-pyuuta-anime.jpg)
Editing sprites on the Pyuuta; to the great consternation of otakus such
as myself, Tomy calls them "anime" ("1anime 1shoku desu" ["one
sprite equals one colour"]). The other snippet of katakana indicates the
kesu or "extinguished" (clear) colour.
![[Pyuuta MONitor in GRAPHIC mode.]](ss-pyuuta-gmon.jpg)
There's a MONitor, just like the Tomy Tutor's, only it's the monitaa.
We go back to the menu by typing in menyuu, and this time we'll look at G-BASIC.
![[Pyuuta G-BASIC.]](ss-pyuuta-gbasic.jpg)
Pyuuta GBASIC (or, as the menu states, "G-BASIC"). Unlike the later version
of GBASIC in the Mk II and the American Tutor, Pyuuta "G-BASIC" can use
the entire screen.
The top line states taipu in ok "type-in okay" and waits for a command (just like English GBASIC "ready"). Our next line reads 10 KAKE30,"HELLO" (kake is the imperative form of the verb kaku, to write); the equivalent in English GBASIC would be 10 PRNT30,"HELLO" .
![[Pyuuta G-BASIC (#2).]](ss-pyuuta-gbasic2.jpg)
The MONitor is accessible from G-BASIC on the Pyuuta as well.
To get there,
instead of END, we'll type OWARI in katakana
('ending'). Note the eraa "error" complaints (I just typed in garbage
to make it whine): boy, that's familiar.
![[Pyuuta MONitor in G-BASIC mode.]](ss-pyuuta-bmon.jpg)
Interestingly, G-BASIC on the Pyuuta is a two-headed monster, but its
dual nature is hardly obvious: superficially,
there seems to be no functional difference from a
command standpoint between invoking the MONitor from
G-BASIC or GRAPHIC mode; the same commands seem to be active, and the MONitor
seems to act the same. However, some of you may have already
asked the question: how
does one manipulate the graphics screen like English GBASIC?
![[Pyuuta G-BASIC sample program.]](ss-pyuuta-spro1.jpg)
Let's enter a simple program and see what happens. To see if we can get to
the graphics screen from here, I'll add in code to copy CELL(1) to
CELL(10) (seru), overwriting the first character of "HELLO."
Now we will execute it by typing jikkoo (execution).
![[Output of sample program.]](ss-pyuuta-spro3.jpg)
And here is our output. "HELLO" was printed at cell 10, but cell 10 was
overwritten with the green cell 1 we see on screen, not the cell 1 that
was in graphics mode. (Take my word for it -- I only have the default grid
and no images loaded.)
![[English commands to the Pyuuta MONitor in GRAPHIC mode.]](ss-pyuuta-sprog1.jpg)
The trick is that there are actually some English commands in the Pyuuta
MONitor, and that's how you get to G-BASIC from GRAPHIC mode to manipulate
the screen. This is terribly poor design, in my opinion -- if you're going
to use katakana commands, stick with it. Not only is there a GBASIC
command, but there is also a GRAPHIC command.
![[Pyuuta G-BASIC in GRAPHIC mode.]](ss-pyuuta-sprog2.jpg)
taipu in ok, just as before, but now in the 2-line window only.
![[Pyuuta G-BASIC sample program in GRAPHIC mode.]](ss-pyuuta-sprog3.jpg)
We will now re-enter the exact same program, although I'm tired of holding
down alpha lock all the time and just typed konnichiwa for the text.
![[Executing the program in GRAPHIC mode.]](ss-pyuuta-sprog4.jpg)
Moo ichido jikkoo suru na ...
![[Result in GRAPHIC mode.]](ss-pyuuta-sprog5.jpg)
And now we can see that the ko was replaced by cell 1, but the grid
this time, not the green blank cell.
Still, this is a rather good way to confuse one's target audience, especially one that might not be terribly adept in English. It also begs the question of why there is a separate option for G-BASIC from the menu since it is even more greatly limited if it can't do much with the screen.
![[Pooyan on the Pyuuta.]](ss-pyuuta-pooyan.jpg)
One last note about the Pyuuta and Tutor is that there is obviously common
code in the ROM for prompts and messages. For example, Pooyan asks the
PLAYER 1, 2? prompt in katakana when plugged into the Pyuuta -- even
if it's an American Pooyan cartridge.