The Tomy Tutor. Click the image
for the Photographs page.
Physical Characteristics
36x24 cm; plastic case with rubber keys. Top is off-white with the
keyboard set in purplish plastic; rear and underside are blue. The Pyuuta,
Pyuuta
Mk II and Pyuuta Jr. are Japanese versions in different cases and keyboards
(see the Pyuuta Section for
information on these systems).
CPU and Chipset
The Tomy's processor is the TMS 9995NL CPU, manufactured by Texas
Instruments and running at an effective speed of 2.7MHz. See
Hardware
for an explanation of clock speed and CPU. Note that the 9995 is
not the same as the 9900, which the 99/4 uses.
Compare the Tomy with the TI.
Keyboard
Here's a scan of the keyboard
layout.
A photograph of the keyboard is on the
Photographs
page.
The keyboard of the Tutor is a right nuisance. 55 keys (plus space bar), all membrane Chiclet keys (a la PCjr), in a non-standard Selectric layout similar to the C64's ($ on SHIFT-4, double quote on SHIFT-2, apostrophe on SHIFT-7). Only one shift key, way stuck down in the lower left. Impossible to touchtype on the keyboard; the feel is all wrong and the keys practically need to be pounded on. MON key, used only in GRAPHIC mode, top right; MOD key, used for switching MODes in GRAPHIC mode and otherwise basically a Break key, lower right; LOCK, an Alpha Lock key, lower left. Peculiarly, there is no BACKSPACE or any moral equivalent.
Display
Powered by the Texas Instruments 9918ANL; identical to the 99/8 and
similar to the 99/4A.
Mixed text and graphics, 32x24; graphics at 256x192x16 (with two colours
per 8-pixel line in a cell). Built-in 128 character ASCII set with
8x8 characters; ASCII
values 128-159 are open to user expansion through BASIC functions like
MCELL
(analogous to CALL CHAR). See the
Hardware page for more explanation.
The Tutor supports four unicolour sprites, although the 9918ANL supports
a total of 32. Even more
can be had with raster tricks, but I don't know of any Tomy games that
got anywhere close to exhausting the number available.
This is a screen shot of the included paint program, in graphics mode
3 (sprites and hires) as seen in Tutti. Click it for a 57K .jpg of the
the paint program in action (four frames). Unfortunately, the scan didn't
come out very well, despite several tries.
Audio
Again similar to the TI's; four channels, three square-wave
music, one noise. Traffic
Jam used audio to great effect, and had probably the best soundtrack of
any of the games.
Programming
See the programming page.
There are two built-in languages in both the American and later UK Tutors: Tomy BASIC, a somewhat distorted port of TI Extended BASIC, and GBASIC. GBASIC is the only officially supported method of accessing hi-res and sprite graphics, with a much simpler syntax and feature set. Both are irksome in that they disallow overtly getting at the operating system, much like the original TI BASIC did. For more about this, see TI vs. Tomy.
Early Tutors, both the early Grandstand Tutor (the British alias for the computer), and the Japanese Pyuutas, had only GBASIC. Tomy added the TI-like BASIC dialect to American and UK models after complaints from reviewers. This BASIC was never built into any of the Japanese models and only ever offered as an option for the Pyuuta Mk II; in addition, the earliest Pyuutas have a different and incompatible Japanese-based "G-BASIC."
I/O, Peripherals
See the Incomplete Catalogue. The Tutor
supports tape directly, and Tomy was talking disk drives, printers and
even a speech synthesizer for the I/O port. While these apparently never
made it to market, prototypes have been confirmed to exist -- pictures
of them are in the
Purcell Pamphlet.
Ports
A complete schematic of the rear ports
is on the
Pictures and Photographs page. The Tutor offers
audio/video outputs for monitors; RF for television sets; a joyport;
I/O port (never used by any released USA Tomy peripherals, though there are
some Japanese ones that connect there);
cartridge port on the top of the unit; and
a 5-pin DIN connector to an external
tape recorder. The Tutors also carry a built-in power supply. While the
joyport is a 9-pin DSUB, it does not work with TI,
Atari or Commodore joysticks. We have pinouts of these ports
on the Hardware page.
The Tomy computer line was announced in 1982 by conglomerate Matsushita and entered the Japanese market that same year during the microcomputer boom of the mid-80s as the Pyuuta (rhymes with Computer, pronounced PYOO-ta). It was subsequently introduced in 1983 to the UK as the Grandstand Tutor (MSRP £150 October of that year, sold by Adam Imports) and the US as the Tomy Tutor, named after the Tomy's Tutor Typer, Tomy's popular 1970s toy typewriter machine. Dismal failure in the States and UK (failed to beat the Commodore 64 in either country and was doubly doomed in the UK because of the Spectrums); somewhat better exposure in its native land -- in fact, Tomy released two additional versions of the Pyuuta in Japan, the console Pyuuta Jr. in 1983, and the Pyuuta Mk II, based on American firmware, in 1984. However, the Pyuutas were eventually doomed there too because of Tomy's reputation as a toy company, a fate not escaped by many of their competitors which were also branded "toy computers" because they couldn't properly handle written Japanese. Most, including the Japanese version of the Commodore 64 and the MSX machines, handled only two of the four Japanese writing systems (romaji and katakana), limiting their usefulness to the typical Japanese user since a lot of written literature is in the other two systems (hiragana and kanji).
As a footnote, despite the MSX machine's significant push (many electronics companies, including Panasonic/Matsushita and Yamaha, were behind the MSX units, including Microsoft [gurgle!]) and although graced with an impressive amount of software (which, to its credit, the Tomy had quite a few versions of), most were games and the MSX units were somewhat more expensive than consoles. The console to emerge victorious was the dirt-cheap FamiCom (sold in the States as the Nintendo); although on the market as early as 1983 it wasn't until Japanese game giants Namco and Konami started producing software for it that it took off. Then Super Mario Bros. appeared, and the rest was history.
Ironically, given the toy reputation, both the Tomy Tutor and the Pyuuta
were reincarnated in later series of
toys as well.
Support
Frankly, there isn't much. Most of the remaining Tomy Tutor owners,
including yours truly, congregate on the
"Online" Tomy Tutor
Users Group, originally established by Michael Anderson on
Yahoo! Groups and given over to me. We moved to groups.io when Yahoo!
went rogue Verizon.
If you are allergic to E-mail, or prefer Usenet, you might consider comp.sys.ti or rec.games.video.classic.
At least one real life SIG did exist, by the way; read about that under the Tomy Tutor User Club page.